Card Codex

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17 May 2024: Card library updated.

Goblin Warchief

1RR · Creature — Goblin Warrior

Goblin spells you cast cost {1} less to cast. Goblins you control have haste. 2/2

Similar cards

Color identity:
NameManaTypeText
Goblin Furrier 1RCreature — Goblin Warrior Prevent all damage that Goblin Furrier would deal to snow creatures. 2/2
Krumar Bond-Kin 3BBCreature — Orc Warrior Morph {4}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/3
This Town Ain't Big Enough 4UInstant This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands.
Secrets of the Key UInstant Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Flashback {3}{U}
Akki Drillmaster 2RCreature — Goblin Shaman {T}: Target creature gains haste until end of turn. 2/2
Rustrazor Butcher 1RCreature — Goblin Warrior First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/2
Umori, the Collector 2B/GB/GLegendary Creature — Ooze Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori, the Collector enters the battlefield, choose a card type. Spells you cast of the chosen type cost {1} less to cast. 4/5
Knucklebone Witch BCreature — Goblin Shaman Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. 1/1
Goblin Bushwhacker RCreature — Goblin Warrior Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn. 1/1
Sanctum of Tranquil Light WLegendary Enchantment — Shrine {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.
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