Card Codex

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17 May 2024: Card library updated.

Goblin Wizard

2RR · Creature — Goblin Wizard

{T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Tattermunge Duo 2R/GCreature — Goblin Warrior Shaman Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 2/3
Jawbone Skulkin 1Artifact Creature — Scarecrow {2}: Target red creature gains haste until end of turn. 1/1
Zimone and Dina BGULegendary Creature — Human Dryad Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once. 3/4
Demon's Herald BCreature — Human Wizard {2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle. 1/1
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Tawnos Endures WInstant Exile target creature. It gains "At the beginning of your upkeep, if this card is exiled, it perpetually gets +1/+1, then you may put it onto the battlefield."
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Lost Mine of Phandelver Dungeon Cave Entrance — Scry 1. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. (Leads to: Storeroom, Dark Pool) Mine Tunnels — Create a Treasure token. (Leads to: Dark Pool, Fungi Cavern) Storeroom — Put a +1/+1 counter on target creature. (Leads to: Temple of Dumathoin) Dark Pool — Each opponent loses 1 life and you gain 1 life. (Leads to: Temple of Dumathoin) Fungi Cavern — Target creature gets -4/-0 until your next turn. (Leads to: Temple of Dumathoin) Temple of Dumathoin — Draw a card.
Samite Elder 2WCreature — Human Cleric {T}: Creatures you control gain protection from the colors of target permanent you control until end of turn. 1/2
Scrounge 2BSorcery Target opponent chooses an artifact card in their graveyard. Put that card onto the battlefield under your control.
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