Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goblin Wizard

2RR · Creature — Goblin Wizard

{T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Mimeofacture 3USorcery Replicate {3}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.
Anzrag's Rampage 3RRSorcery Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.
Nectar Faerie 1BCreature — Faerie Wizard Flying {B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 1/1
Knickknack Ouphe XGCreature — Ouphe Knickknack Ouphe enters the battlefield with X +1/+1 counters on it. When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order. 1/1
Aether Tradewinds 2UInstant Return target permanent you control and target permanent you don't control to their owners' hands.
Unnatural Restoration 1GSorcery Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Spoils of Victory 2GSorcery Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
Surge of Salvation WInstant You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Glacial Revelation 2GSorcery Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Wild Pair 4GGEnchantment Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
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