M:tG card similarity search
3R · Instant
Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
Name | Mana | Type | Text |
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Mausoleum Guard | 3W | Creature — Human Scout | When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying. 2/2 |
Keldon Strike Team | 2R | Creature — Human Warrior | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste. 3/1 |
Relic Robber | 2R | Creature — Goblin Rogue | Haste Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you." 2/2 |
Tibalt, Rakish Instigator | 2R | Legendary Planeswalker — Tibalt | Your opponents can't gain life. [−2]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Loyalty 5 |
Goblin Freerunner | 3R | Creature — Goblin Warrior Ally | Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Menace (This creature can't be blocked except by two or more creatures.) 3/2 |
Rally at the Hornburg | 1R | Sorcery | Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn. |
Voice of Law | 3W | Creature — Angel | Flying, protection from red 2/2 |
Bearscape | 1GG | Enchantment | {1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token. |
Rekindling Phoenix | 2RR | Creature — Phoenix | Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn." 4/3 |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |