Card Codex

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17 May 2024: Card library updated.

Goblinslide

2R · Enchantment

Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.

Similar cards

Color identity:
NameManaTypeText
Elephant Guide 2GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token.
Rhonas's Last Stand GGSorcery Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Lazier Goblin RCreature — Goblin Motivate {3}{R} (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.) When Lazier Goblin enters the battlefield, it deals 2 damage to any target. 2/1
Whiplash Trap 3UUInstant — Trap If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.
Determined Iteration 1REnchantment At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)
Blind Creeper 1BCreature — Zombie Beast Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. 3/3
Goblin Shortcutter 1RCreature — Goblin Scout When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1
Wolfrider's Saddle 3GArtifact — Equipment When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Olivia's Bloodsworn 1BCreature — Vampire Soldier Flying Olivia's Bloodsworn can't block. {R}: Target Vampire gains haste until end of turn. 2/1
Gilt-Leaf Ambush 2GTribal Instant — Elf Create two 1/1 green Elf Warrior creature tokens. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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