Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

God-Pharaoh's Faithful

W · Creature — Human Wizard

Whenever you cast a blue, black, or red spell, you gain 1 life. 0/4

Similar cards

Color identity:
NameManaTypeText
Din of the Fireherd 5B/RB/RB/RSorcery Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
Ink-Treader Nephilim RGWUCreature — Nephilim Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. 3/3
Wildfire Awakener X1RWCreature — Human Wizard Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Wildfire Awakener enters the battlefield, create X 1/1 red Elemental creature tokens with "Whenever this creature becomes tapped, it deals 1 damage to target player." 3/2
Reap the Seagraf 2BSorcery Create a 2/2 black Zombie creature token. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Vengeful Dead 3BCreature — Zombie Whenever Vengeful Dead or another Zombie dies, each opponent loses 1 life. 3/2
Thrill-Kill Assassin 1BCreature — Human Assassin Deathtouch Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 1/2
Heliod, the Warped Eclipse Legendary Enchantment Creature — Phyrexian God You may cast spells as though they had flash. Spells you cast cost {1} less to cast for each card your opponents have drawn this turn. 4/6
Seasoned Dungeoneer 3WCreature — Human Warrior When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) 3/4
Demon's Herald BCreature — Human Wizard {2}{B}, {T}, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle. 1/1
Maelstrom Muse 1UU/RRCreature — Djinn Wizard Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves. 2/4
Page 214