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17 May 2024: Card library updated.

God-Pharaoh's Statue

6 · Legendary Artifact

Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life.

Similar cards

Color identity:
NameManaTypeText
Krovikan Horror 3BCreature — Horror Spirit At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand. {1}, Sacrifice a creature: Krovikan Horror deals 1 damage to any target. 2/2
Insight 2UEnchantment Whenever an opponent casts a green spell, you draw a card.
Scaled Nurturer 1GCreature — Dragon Druid {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life. 0/2
Syrix, Carrier of the Flame 2BRLegendary Creature — Phoenix Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard. 3/3
Wizard's Retort 1UUInstant This spell costs {1} less to cast if you control a Wizard. Counter target spell.
Distorted Curiosity 2USorcery Corrupted — This spell costs {2} less to cast if an opponent has three or more poison counters. Draw two cards.
Ashes of the Abhorrent 1WEnchantment Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.
Even the Score XUUUInstant This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn. Draw X cards.
Planeswalker's Mischief 2UEnchantment {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
Owlbear Shepherd 2GCreature — Goblin Druid At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card. 1/4
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