Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gods' Eye, Gate to the Reikai

· Legendary Land

{T}: Add {C}. When Gods' Eye, Gate to the Reikai is put into a graveyard from the battlefield, create a 1/1 colorless Spirit creature token.

Similar cards

Color identity:
NameManaTypeText
Séance 2WWEnchantment At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Adarkar Unicorn 1WWCreature — Unicorn {T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs. 2/2
Spectral Force 3GGCreature — Elemental Spirit Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. 8/8
Glorious Protector 2WWCreature — Angel Cleric Flash Flying When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. Foretell {2}{W} 3/4
Revival Experiment 4BGSorcery For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.
Boseiju Reaches Skyward 3GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle. II — Put up to one target land card from your graveyard on top of your library. III — Exile this Saga, then return it to the battlefield transformed under your control.
Myojin of Cleansing Fire 5WWWLegendary Creature — Spirit Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures. 4/6
Wirewood Lodge Land {T}: Add {C}. {G}, {T}: Untap target Elf.
Hammerheim Legendary Land {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn.
Gisa's Favorite Shovel 1BLegendary Artifact — Equipment Equipped creature gets +2/+0 and has menace. Whenever equipped creature attacks, defending player sacrifices a creature. If they do, you create a Walker token. (It's a 2/2 black Zombie creature.) Equip {4}
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