Card Codex

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17 May 2024: Card library updated.

Gods' Hall Guardian

5W · Creature — Cat

Vigilance Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/6

Similar cards

Color identity:
NameManaTypeText
Ardenvale Fealty 1WInstant — Adventure Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)
Aven Wind Guide 2WUCreature — Bird Warrior Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) 2/3
Aysen Highway 3WWWEnchantment White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Twining Twins 2UUCreature — Faerie Wizard Flying, vigilance, ward {1} 4/4
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
Lightning Angel 1URWCreature — Angel Flying, vigilance, haste 3/4
Bull Cerodon 4RWCreature — Beast Vigilance, haste 5/5
Cerodon Yearling RWCreature — Beast Vigilance, haste 2/2
Call the Cavalry 3WSorcery Create two 2/2 white Knight creature tokens with vigilance.
Train Troops 4WSorcery — Adventure Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)
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