Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goggles of Night

1U · Artifact — Equipment

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Similar cards

Color identity:
NameManaTypeText
Ral, Caller of Storms 4URLegendary Planeswalker — Ral [+1]: Draw a card. [−2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. [−7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control. Loyalty 4
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Curse of Fool's Wisdom 4BBEnchantment — Aura Curse Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Combustible Gearhulk 4RRArtifact Creature — Construct First strike When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards. 6/6
Decorated Knight 3UCreature — Human Knight Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game. 3/3
Outlaw Medic 1WCreature — Human Rogue Lifelink When Outlaw Medic dies, draw a card. 1/3
Overwhelming Encounter 3GGSorcery Creatures you control gain vigilance and trample until end of turn. Roll a d20. 1—9 | Creatures you control get +2/+2 until end of turn. 10—19 | Put two +1/+1 counters on each creature you control. 20 | Put four +1/+1 counters on each creature you control.
Towering-Wave Mystic 1UCreature — Merfolk Wizard Whenever Towering-Wave Mystic deals damage, target player mills that many cards. 2/1
Stonehorn Dignitary 3WCreature — Rhino Soldier When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase. 1/4
Parasitic Bond 3BEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Parasitic Bond deals 2 damage to that player.
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