Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gold Mine

· Land

{T}: Add {C}. Legacy — {T}, Mark one of Gold Mine's unmarked nodes: Add one mana of any color. ☐, ☐, ☐, ☐, ☐

Similar cards

Color identity:
NameManaTypeText
Vizkopa Confessor 3WBCreature — Human Cleric Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) When Vizkopa Confessor enters the battlefield, pay any amount of life. Target opponent reveals that many cards from their hand. You choose one of them and exile it. 1/3
Faerie Conclave Land Faerie Conclave enters the battlefield tapped. {T}: Add {U}. {1}{U}: Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Mystic Reflection 1UInstant Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Don't Blink 1UInstant Until end of turn, if one or more creatures would enter the battlefield from exile or after being cast from exile, their owners shuffle them into their libraries instead. Cycling {2} ({2}, Discard this card: Draw a card.)
Soulblade Corrupter 4BCreature — Human Warrior Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.) Deathtouch Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn. 3/3
Primalcrux GGGGGGCreature — Elemental Trample Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. */*
Bard Class RGEnchantment — Class (Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them. {R}{G}: Level 2 Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. {3}{R}{G}: Level 3 Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Castle Ardenvale Land Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Plea for Power 3USorcery Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Elvish Archivist 1GCreature — Elf Artificer Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. 0/1
Page 235