Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Golden Ratio

1GU · Sorcery

Draw a card for each different power among creatures you control.

Similar cards

Color identity:
NameManaTypeText
Haggle RInstant — Adventure You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)
Hindering Light WUInstant Counter target spell that targets you or a permanent you control. Draw a card.
Keep Safe 1UInstant Counter target spell that targets a permanent you control. Draw a card.
Momentous Fall 2GGInstant As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.
Orcish Bowmasters 1BCreature — Orc Archer Flash When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1. 1/1
Spell Snuff 1UUInstant Counter target spell. Fateful hour — If you have 5 or less life, draw a card.
Decorated Knight 3UCreature — Human Knight Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game. 3/3
Aphetto Runecaster 3UCreature — Human Wizard Whenever a permanent is turned face up, you may draw a card. 2/3
Enclave Cryptologist UCreature — Merfolk Wizard Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card. 0/1
Grothama, All-Devouring 3GGLegendary Creature — Wurm Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled. 10/8
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