M:tG card similarity search
1GU · Sorcery
Draw a card for each different power among creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Ray of Erasure | U | Instant | Target player mills a card. Draw a card at the beginning of the next turn's upkeep. |
Connive | 2U/BU/B | Sorcery | Gain control of target creature with power 2 or less. |
Emblem of the Warmind | 1R | Enchantment — Aura | Enchant creature you control Creatures you control have haste. |
Fervor | 2R | Enchantment | Creatures you control have haste. (They can attack and {T} as soon as they come under your control.) |
Cyclops of Eternal Fury | 4RR | Enchantment Creature — Cyclops | Creatures you control have haste. 5/3 |
Raff, Weatherlight Stalwart | WU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3 |
Erratic Visionary | 1U | Creature — Human Wizard | {1}{U}, {T}: Draw a card, then discard a card. 1/3 |
Facet Reader | 1U | Creature — Human Wizard | {1}, {T}: Draw a card, then discard a card. 1/2 |
Research Assistant | 1U | Creature — Human Wizard | {3}{U}, {T}: Draw a card, then discard a card. 1/3 |
Teferi's Protege | 2U | Creature — Human Wizard | {1}{U}, {T}: Draw a card, then discard a card. 2/3 |