M:tG card similarity search
5G · Enchantment Creature — Ox
Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. 5/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Perimeter Patrol | 2G | Creature — Human Soldier | Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3 |
| Tangleclaw Werewolf | 2GG | Creature — Werewolf Horror | Tangleclaw Werewolf can block an additional creature each combat. {6}{G}: Transform Tangleclaw Werewolf. 2/4 |
| Daggerclaw Imp | 2B | Creature — Imp | Flying Daggerclaw Imp can't block. 3/1 |
| Seafloor Stalker | 2U | Creature — Merfolk Rogue | {4}{U}: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/3 |
| Hedron Crab | U | Creature — Crab | Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. 0/2 |
| Takenuma Bleeder | 2B | Creature — Ogre Shaman | Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon. 3/3 |
| Impact Tremors | 1R | Enchantment | Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent. |
| Minion's Return | 2B | Enchantment — Aura | Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |
| Royal Trooper | 2W | Creature — Human Soldier | Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2 |
| Shu Defender | 2W | Creature — Human Soldier | Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2 |