M:tG card similarity search
4R · Artifact Creature — Golem
Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5
Name | Mana | Type | Text |
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Brain Weevil | 3B | Creature — Insect | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Sacrifice Brain Weevil: Target player discards two cards. Activate only as a sorcery. 1/1 |
Clear Shot | 2G | Instant | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. |
Sandstorm Verge | Land — Desert | {T}: Add {C}. {3}, {T}: Target creature can't block this turn. Activate only as a sorcery. | |
Tajic, Blade of the Legion | 2RW | Legendary Creature — Human Soldier | Indestructible Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn. 2/2 |
Gallantry | 1W | Instant | Target blocking creature gets +4/+4 until end of turn. Draw a card. |
Cosmium Kiln | Artifact | When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. Creatures you control get +1/+1. | |
Bronzeplate Boar | 2R | Artifact Creature — Equipment Boar | Trample Equipped creature gets +3/+2 and has trample. Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2 |
Viscerid Deepwalker | 4U | Creature — Homarid Warrior | {U}: Viscerid Deepwalker gets +1/+0 until end of turn. Suspend 4—{U} (Rather than cast this card from your hand, you may pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/3 |
Time of Heroes | 1W | Enchantment | Each creature you control with a level counter on it gets +2/+2. |
Riding the Dilu Horse | 2G | Sorcery | Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.) |