Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goldfury Strider

4R · Artifact Creature — Golem

Trample Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery. 3/5

Similar cards

Color identity:
NameManaTypeText
Master of Pearls 1WCreature — Human Monk Morph {3}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn. 2/2
Aetherwind Basker 4GGGCreature — Lizard Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Hellkite Overlord 4BRRGCreature — Dragon Flying, trample, haste {R}: Hellkite Overlord gets +1/+0 until end of turn. {B}{G}: Regenerate Hellkite Overlord. 8/8
Earth-Origin Yak 3WCreature — Ox When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn. 2/4
Colos Yearling 2RCreature — Goat Beast Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) {R}: Colos Yearling gets +1/+0 until end of turn. 1/1
Bellows Lizard RCreature — Lizard {1}{R}: Bellows Lizard gets +1/+0 until end of turn. 1/1
Ebony Treefolk 1BGCreature — Treefolk {B}{G}: Ebony Treefolk gets +1/+1 until end of turn. 3/3
Scourge Devil 4RCreature — Devil When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3
Nantuko Mentor 2GCreature — Insect Druid {2}{G}, {T}: Target creature gets +X/+X until end of turn, where X is that creature's power. 1/1
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