Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Goldnight Commander

3W · Creature — Human Cleric Soldier

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Scythe of the Wretched 2Artifact — Equipment Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. Equip {4}
Jarad, Golgari Lich Lord BBGGLegendary Creature — Zombie Elf Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. 2/2
Two-Headed Dragon 4RRCreature — Dragon Flying Menace (This creature can't be blocked except by two or more creatures.) Two-Headed Dragon can block an additional creature each combat. {1}{R}: Two-Headed Dragon gets +2/+0 until end of turn. 4/4
Silver Seraph 5WWWCreature — Angel Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. 6/6
Goblin Sledder RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Mogg Raider RCreature — Goblin Sacrifice a Goblin: Target creature gets +1/+1 until end of turn. 1/1
Curator of Mysteries 2UUCreature — Sphinx Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.) 4/4
Mother of Runes WCreature — Human Cleric {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Deathleaper, Terror Weapon 2RGLegendary Creature — Tyranid Flash Haste Flesh Hooks — Creatures you control that entered the battlefield this turn have double strike. 3/3
Ranger's Hawk WCreature — Bird Flying {3}, {T}, Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.) 1/1
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