M:tG card similarity search
4WW · Creature — Angel
Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Toil to Renown | 1G | Sorcery | You gain 1 life for each tapped artifact, creature, and land you control. |
Zulaport Cutthroat | 1B | Creature — Human Rogue Ally | Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. 1/1 |
Willow-Wind | 4U | Creature — Elemental | Flying When Willow-Wind enters the battlefield, scry 2. 3/4 |
Cursebreak | 1W | Instant | Destroy target enchantment. You gain 2 life. |
Ray of Dissolution | 2W | Instant | Destroy target enchantment. You gain 3 life. |
Dega Sanctuary | 2W | Enchantment | At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead. |
Cabal Archon | 2B | Creature — Human Cleric | {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. 2/2 |
Resplendent Mentor | 4W | Creature — Kithkin Cleric | White creatures you control have "{T}: You gain 1 life." 2/2 |
Righteous Valkyrie | 2W | Creature — Angel Cleric | Flying Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2. 2/4 |
Lifetap | UU | Enchantment | Whenever a Forest an opponent controls becomes tapped, you gain 1 life. |