M:tG card similarity search
4WW · Creature — Angel
Flying When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Spiritual Sanctuary | 2WW | Enchantment | At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life. |
| Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
| Sanitation Automaton | 2 | Artifact Creature — Construct | When Sanitation Automaton enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 2/1 |
| Maze Glider | 5U | Creature — Elemental | Flying Multicolored creatures you control have flying. 3/5 |
| Firemane Avenger | 2RW | Creature — Angel | Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. 3/3 |
| Relic Vial | 3 | Artifact | {2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." |
| Wurm's Tooth | 2 | Artifact | Whenever a player casts a green spell, you may gain 1 life. |
| Hamlet Glutton | 5GG | Creature — Giant | Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Trample When Hamlet Glutton enters the battlefield, you gain 3 life. 6/6 |
| Arterial Flow | 1BB | Sorcery | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. |
| Squidnapper | 3UU | Creature — Squid Pirate | When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life 3/4 |