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17 May 2024: Card library updated.

Goldwardens' Gambit

6RR · Sorcery

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.

Similar cards

Color identity:
NameManaTypeText
Mage's Guile 1UInstant Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
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Carrier Thrall 1BCreature — Vampire When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." 2/1
Shadow Puppeteers 6UCreature — Faerie Wizard Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4
Halana and Alena, Partners 2RGLegendary Creature — Human Ranger First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. 2/3
Trostani Discordant 3GWLegendary Creature — Dryad Other creatures you control get +1/+1. When Trostani Discordant enters the battlefield, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own. 1/4
The Circle of Loyalty 4WWLegendary Artifact This spell costs {1} less to cast for each Knight you control. Creatures you control get +1/+1. Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance. {3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
Seed the Land 2GGEnchantment Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token.
Kemba, Kha Enduring 1WLegendary Creature — Cat Cleric Whenever Kemba, Kha Enduring or another Cat enters the battlefield under your control, attach up to one target Equipment you control to that creature. Equipped creatures you control get +1/+1. {3}{W}{W}: Create a 2/2 white Cat creature token. 2/2
Cloak of the Bat 2Artifact — Equipment Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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