M:tG card similarity search
6RR · Sorcery
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it.
Name | Mana | Type | Text |
---|---|---|---|
Flowstone Channeler | 2R | Creature — Human Spellshaper | {1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. 2/2 |
Jund | Plane — Alara | Whenever a player casts a creature spell that's black, red, or green, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.) Whenever chaos ensues, create two 1/1 red Goblin creature tokens. | |
Akroan Conscriptor | 4R | Creature — Human Shaman | Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. 3/2 |
Hive Stirrings | 2W | Sorcery | Create two 1/1 colorless Sliver creature tokens. |
Inner-Flame Acolyte | 1RR | Creature — Elemental Shaman | When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
Goblin Chieftain | 1RR | Creature — Goblin | Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. 2/2 |
Rakdos Ragemutt | 3BR | Creature — Elemental Dog | Lifelink, haste 3/3 |
Goblin Marshal | 4RR | Creature — Goblin Warrior | Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens. 3/3 |
Mardu Ascendancy | RWB | Enchantment | Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn. |
Dwarven Hammer | 2R | Artifact — Equipment | When Dwarven Hammer enters the battlefield, you may pay {2}. If you do, create a 2/1 red Dwarf Berserker creature token, then attach Dwarven Hammer to it. Equipped creature gets +3/+0 and has trample. Equip {3} |