Card Codex

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17 May 2024: Card library updated.

Goliath Sphinx

5UU · Creature — Sphinx

Flying 8/7

Similar cards

Color identity:
NameManaTypeText
Warden of Evos Isle 2UCreature — Bird Wizard Flying Creature spells with flying you cast cost {1} less to cast. 2/2
Tempest Owl 1UCreature — Bird Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. 1/2
Shacklegeist 1UCreature — Spirit Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. 2/2
Leering Onlooker 1BCreature — Vampire Flying {2}{B}{B}, Exile Leering Onlooker from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying. 1/3
Rainbow Dash 1RWLegendary Creature — Pegasus Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2
Blazing Archon 6WWWCreature — Archon Flying Creatures can't attack you. 5/6
Cloudkin Seer 2UCreature — Elemental Wizard Flying When Cloudkin Seer enters the battlefield, draw a card. 2/1
Arnjlot's Ascent 1UUEnchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn.
Floodgate 3UCreature — Wall Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. 0/5
Aerie Mystics 4WCreature — Bird Wizard Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) 3/3
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