Card Codex

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17 May 2024: Card library updated.

Gollum's Bite

B · Instant

Target creature gets -2/-2 until end of turn. {3}{B}, Exile Gollum's Bite from your graveyard: The Ring tempts you. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Infused Arrows 4Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {T}, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
Sicken BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.)
Viscid Lemures 4BCreature — Spirit {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3
Quag Sickness 2BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1 for each Swamp you control.
Gloomdrifter 3BCreature — Zombie Minion Flying Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn." 2/2
World-Weary 3BBEnchantment — Aura Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Deal Gone Bad 3BInstant Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)
Toxic Stench 1BInstant Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Zulaport Duelist UCreature — Human Rogue Flash When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.) 1/1
Eyeblight Assassin 2BCreature — Elf Assassin When Eyeblight Assassin enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. 2/2
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