Card Codex

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17 May 2024: Card library updated.

Gore-House Chainwalker

1R · Creature — Human Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/1

Similar cards

Color identity:
NameManaTypeText
Gor Muldrak, Amphinologist 1GULegendary Creature — Human Scout You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. 3/2
Viridian Scout 3GCreature — Elf Warrior Scout {2}{G}, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying. 1/2
Avacyn's Pilgrim GCreature — Human Monk {T}: Add {W}. 1/1
Crossroads Consecrator GCreature — Human Cleric {G}, {T}: Target attacking Human gets +1/+1 until end of turn. 1/2
Rograkh, Son of Rohgahh 0Legendary Creature — Kobold Warrior First strike, menace, trample Partner (You can have two commanders if both have partner.) 0/1
Proud Wildbonder 2R/GR/GCreature — Human Warrior Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." 4/3
Flourishing Defenses 4GEnchantment Whenever a -1/-1 counter is put on a creature, you may create a 1/1 green Elf Warrior creature token.
Khenra Charioteer 1RGCreature — Jackal Warrior Trample Other creatures you control have trample. 3/3
A-Psionic Snoop 2UCreature — Human Rogue Flash When Psionic Snoop enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 0/4
Jungle Delver GCreature — Merfolk Warrior {3}{G}: Put a +1/+1 counter on Jungle Delver. 1/1
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