Card Codex

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17 May 2024: Card library updated.

Gorilla Berserkers

3GG · Creature — Ape Berserker

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3

Similar cards

Color identity:
NameManaTypeText
Crevasse 2REnchantment Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
Dreadlight Monstrosity 4UUCreature — Crab Horror Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{U}{U}: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile. 5/5
Quagmire 2BEnchantment Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Great Wall 2WEnchantment Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Cloak of Mists 1UEnchantment — Aura Enchant creature Enchanted creature can't be blocked.
Deadfall 2GEnchantment Creatures with forestwalk can be blocked as though they didn't have forestwalk.
Lightning Mare RRCreature — Elemental Horse This spell can't be countered. Lightning Mare can't be blocked by blue creatures. {1}{R}: Lightning Mare gets +1/+0 until end of turn. 3/1
Bubbling Beebles 4UCreature — Beeble Bubbling Beebles can't be blocked as long as defending player controls an enchantment. 3/3
Scrapdiver Serpent 5UUCreature — Serpent Scrapdiver Serpent can't be blocked as long as defending player controls an artifact. 5/5
Bouncing Beebles 2UCreature — Beeble Bouncing Beebles can't be blocked as long as defending player controls an artifact. 2/2
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