Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gorilla Berserkers

3GG · Creature — Ape Berserker

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. 2/3

Similar cards

Color identity:
NameManaTypeText
Rending Volley RInstant This spell can't be countered. Rending Volley deals 4 damage to target white or blue creature.
Pillage 1RRSorcery Destroy target artifact or land. It can't be regenerated.
Call In a Professional 2RInstant Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
_____ _____ _____ Trespasser 1UCreature — Human Rogue Guest When this creature enters the battlefield, you may put a name sticker on it. {3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. 2/1
Wolfrider's Saddle 3GArtifact — Equipment When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Akawalli, the Seething Tower 1BGLegendary Creature — Fungus Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. 3/3
Goblin Shortcutter 1RCreature — Goblin Scout When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1
Tears of Valakut 1RInstant This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
Out Cold 3UInstant This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Fatal Blow BInstant Destroy target creature that was dealt damage this turn. It can't be regenerated.
Page 66