M:tG card similarity search
2G · Creature — Ape
Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. 3/3
Name | Mana | Type | Text |
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Bria, Riptide Rogue | 2UR | Legendary Creature — Otter Rogue | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. 3/3 |
Protective Bubble | 3U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) |
Alchemist's Apprentice | 1U | Creature — Human Wizard | Sacrifice Alchemist's Apprentice: Draw a card. 1/1 |
Snowblind | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. |
Barbarian Riftcutter | 4R | Creature — Human Barbarian | {R}, Sacrifice Barbarian Riftcutter: Destroy target land. 3/3 |
Underworld Cerberus | 3BR | Creature — Dog | Underworld Cerberus can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand. 6/6 |
Blazing Volley | R | Sorcery | Blazing Volley deals 1 damage to each creature your opponents control. |
Amulet of Safekeeping | 2 | Artifact | Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Creature tokens get -1/-0. |
Vedalken Mesmerist | 1U | Creature — Vedalken Wizard | Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. 2/1 |
Subjugator Angel | 4WW | Creature — Angel | Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3 |