M:tG card similarity search
5WW · Creature — Dinosaur
Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Strefan, Maurer Progenitor | 2BR | Legendary Creature — Vampire Noble | Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. 3/2 |
| Riches | 5UU | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature they control. You gain control of those creatures. |
| Face of Fear | 5B | Creature — Horror | {2}{B}, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/4 |
| Eightfold Maze | 2W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. |
| Just Fate | 2W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature. |
| Imps' Taunt | 1B | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature attacks this turn if able. |
| Call to Glory | 1W | Instant | Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. |
| Moonshaker Cavalry | 5WWW | Creature — Spirit Knight | Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6 |
| Dauntless Bodyguard | W | Creature — Human Knight | As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn. 2/1 |
| Heartwood Shard | 3 | Artifact | {3}, {T} or {G}, {T}: Target creature gains trample until end of turn. |