M:tG card similarity search
1U · Creature — Illusion
Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Bloodbat Summoner | Creature — Vampire Wizard | Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 | |
Voice of Law | 3W | Creature — Angel | Flying, protection from red 2/2 |
Spiritual Focus | 1W | Enchantment | Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card. |
Djinn of the Lamp | 5UU | Creature — Djinn | Flying 5/6 |
Mahamoti Djinn | 4UU | Creature — Djinn | Flying (This creature can't be blocked except by creatures with flying or reach.) 5/6 |
Alchor's Tomb | 4 | Artifact | {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.) |
Bind | 1G | Instant | Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. |
Squelch | 1U | Instant | Counter target activated ability. (Mana abilities can't be targeted.) Draw a card. |
Mystical Dispute | 2U | Instant | This spell costs {2} less to cast if it targets a blue spell. Counter target spell unless its controller pays {3}. |
Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |