Card Codex

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17 May 2024: Card library updated.

Gosta Dirk

3WWUU · Legendary Creature — Human Warrior

First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. 4/4

Similar cards

Color identity:
NameManaTypeText
Skysnare Spider 4GGCreature — Spider Vigilance (Attacking doesn't cause this creature to tap.) Reach (This creature can block creatures with flying.) 6/6
Decree of Pain 6BBSorcery Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Swinging Ship Artifact — Attraction Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Venomspout Brackus 6GCreature — Beast {1}{G}, {T}: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5
Celebr-8000 5Artifact Creature — Clown Robot At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible 3/3
Ayesha Tanaka, Armorer 3WULegendary Creature — Human Artificer Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha can't be blocked as long as defending player controls three or more artifacts. 2/4
Tuvasa the Sunlit GWULegendary Creature — Merfolk Shaman Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. 1/1
Hatchet Bully 3RCreature — Goblin Warrior {2}{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to any target. 3/3
Khenra Charioteer 1RGCreature — Jackal Warrior Trample Other creatures you control have trample. 3/3
Soldevi Heretic 2UCreature — Human Cleric {W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. 2/2
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