M:tG card similarity search
3WWUU · Legendary Creature — Human Warrior
First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Sanctifier en-Vec | WW | Creature — Human Cleric | Protection from black and from red When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. 2/2 |
Priest of Titania | 1G | Creature — Elf Druid | {T}: Add {G} for each Elf on the battlefield. 1/1 |
Darkness | B | Instant | Prevent all combat damage that would be dealt this turn. |
Fog | G | Instant | Prevent all combat damage that would be dealt this turn. |
Holy Day | W | Instant | Prevent all combat damage that would be dealt this turn. |
Root Snare | 1G | Instant | Prevent all combat damage that would be dealt this turn. |
Takenuma Bleeder | 2B | Creature — Ogre Shaman | Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon. 3/3 |
Veil of Summer | G | Instant | Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) |
Goblin Warchief | 1RR | Creature — Goblin Warrior | Goblin spells you cast cost {1} less to cast. Goblins you control have haste. 2/2 |
Priests of Norn | 2W | Creature — Phyrexian Cleric | Vigilance Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 1/4 |