Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gosta Dirk

3WWUU · Legendary Creature — Human Warrior

First strike Creatures with islandwalk can be blocked as though they didn't have islandwalk. 4/4

Similar cards

Color identity:
NameManaTypeText
Treacherous Link 1BEnchantment — Aura Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
Riot Control 2WInstant You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Rosnakht, Heir of Rohgahh RLegendary Creature — Kobold Warrior Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep. 0/1
Daggerback Basilisk 2GCreature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/2
Greater Basilisk 3GGCreature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/5
Underdark Basilisk 1GCreature — Basilisk Deathtouch 1/2
Beregond of the Guard 3WLegendary Creature — Human Soldier Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn. 3/3
Hamletback Goliath 6RCreature — Giant Warrior Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. 6/6
Wizard from Beyond WUBRGLegendary Enchantment — Background Create a Character (Any nonlegendary creature can choose this as its Background. It becomes legendary and can be your commander.) Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types. As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
Alabaster Wall 2WCreature — Wall Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4
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