M:tG card similarity search
5U · Sorcery
Gain control of target monocolored creature. Forecast — {1}{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Updraft | 1U | Instant | Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Pelargir Survivor | 1U | Creature — Human Peasant | {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}{U}, {T}: Target player mills three cards. (They put the top three cards of their library into their graveyard.) 1/3 |
| Dross Hopper | 1B | Creature — Phyrexian Insect Horror | Sacrifice a creature: Dross Hopper gains flying until end of turn. 2/1 |
| Genju of the Spires | R | Enchantment — Aura | Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand. |
| Somberwald Sage | 2G | Creature — Human Druid | {T}: Add three mana of any one color. Spend this mana only to cast creature spells. 0/1 |
| Eutropia the Twice-Favored | 1GU | Legendary Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2 |
| Tel-Jilad Wolf | 2G | Creature — Wolf | Whenever Tel-Jilad Wolf becomes blocked by an artifact creature, Tel-Jilad Wolf gets +3/+3 until end of turn. 2/2 |
| Carnelian Orb of Dragonkind | 2R | Artifact | {T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn. |
| Rush of Battle | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) |
| Kor Aeronaut | WW | Creature — Kor Soldier | Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Flying When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn. 2/2 |