M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Stormfist Crusader | BR | Creature — Human Knight | Menace At the beginning of your upkeep, each player draws a card and loses 1 life. 2/2 |
| Llanowar Empath | 3G | Creature — Elf Shaman | When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 2/2 |
| Ethereal Valkyrie | 4WU | Creature — Spirit Angel | Flying Whenever Ethereal Valkyrie enters the battlefield or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.) 4/4 |
| Repeating Barrage | 1RR | Sorcery | Repeating Barrage deals 3 damage to any target. Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn. |
| Coral Trickster | 1U | Creature — Merfolk Rogue | Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. 2/1 |
| Choice of Fortunes | 2U | Sorcery | Seek two cards. You may shuffle them into your library. If you do, seek two cards. You have no maximum hand size for the rest of the game. |
| Alrund, God of the Cosmos | 3UU | Legendary Creature — God | Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. 1/1 |
| Lightning Visionary | 1R | Creature — Minotaur Shaman | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 2/1 |
| Deepwater Hypnotist | 1U | Creature — Merfolk Wizard | Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn. 2/1 |
| Fireborn Knight | R/WR/WR/WR/W | Creature — Human Knight | Double strike {R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn. 2/3 |