Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Graceful Antelope

2WW · Creature — Antelope

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.) Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield. 1/4

Similar cards

Color identity:
NameManaTypeText
Arm-Mounted Anchor 3Artifact — Equipment Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
Murasa Plane — Zendikar Whenever a nontoken creature enters the battlefield, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
El-Hajjâj 1BBCreature — Human Wizard Whenever El-Hajjâj deals damage, you gain that much life. 1/1
Melting 3REnchantment All lands are no longer snow.
Illuminator Virtuoso 1WCreature — Human Rogue Double strike Whenever Illuminator Virtuoso becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) 1/1
Wet Willie of the Damned 2BBSorcery Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.
Rivalry 2REnchantment At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.
Azorius Ploy 1WWUInstant Prevent all combat damage target creature would deal this turn. Prevent all combat damage that would be dealt to target creature this turn.
Lambholt Raconteur 3RCreature — Human Werewolf Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/4
Into the Maw of Hell 4RRSorcery Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Page 110