Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Graceful Restoration

3WB · Sorcery

Choose one — • Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. • Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Similar cards

Color identity:
NameManaTypeText
Piracy Charm UInstant Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.
Reverse the Polarity 1UUInstant Choose one — • Counter all other spells. • Switch each creature's power and toughness until end of turn. • Creatures can't be blocked this turn.
Funeral Charm BInstant Choose one — • Target player discards a card. • Target creature gets +2/-1 until end of turn. • Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Call a Surprise Witness 1WSorcery Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Orcus, Prince of Undeath X2BRLegendary Creature — Demon Flying, trample When Orcus, Prince of Undeath enters the battlefield, choose one — • Each other creature gets -X/-X until end of turn. You lose X life. • Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. 5/3
Cleanup Crew 4GGCreature — Human Citizen When Cleanup Crew enters the battlefield, choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. • You gain 4 life. 6/6
Enslaved Horror 3BCreature — Horror When Enslaved Horror enters the battlefield, each other player may return a creature card from their graveyard to the battlefield. 4/4
You Happen On a Glade 2GInstant Choose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.
Call to the Netherworld BSorcery Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Wail of the Forgotten UBSorcery Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead. • Return target nonland permanent to its owner's hand. • Target opponent discards a card. • Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
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