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17 May 2024: Card library updated.

Graceful Takedown

1G · Sorcery

Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

Similar cards

Color identity:
NameManaTypeText
Heliophial 5Artifact Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Heliophial: It deals damage equal to the number of charge counters on it to any target.
Simulacrum 1BInstant You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Incite Rebellion 4RRSorcery For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
Halana, Kessig Ranger 3GLegendary Creature — Human Archer Ranger Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.) 3/4
Greater Auramancy 1WEnchantment Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.
Flayer of the Hatebound 5RCreature — Devil Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target. 4/2
Huatli, the Sun's Heart 2G/WLegendary Planeswalker — Huatli Each creature you control assigns combat damage equal to its toughness rather than its power. [−3]: You gain life equal to the greatest toughness among creatures you control. Loyalty 7
The Triumph of Anax 2REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Thud-for-Duds Artifact — Contraption Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.
Binding Agony 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.
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