Card Codex

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17 May 2024: Card library updated.

Graf Harvest

B · Enchantment

Zombies you control have menace. (They can't be blocked except by two or more creatures.) {3}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token.

Similar cards

Color identity:
NameManaTypeText
Dread Summons XBBSorcery Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.
Aphemia, the Cacophony 1BLegendary Enchantment Creature — Harpy Flying At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. 2/1
Open the Graves 3BBEnchantment Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Darkest Hour BEnchantment All creatures are black.
Diregraf Horde 4BCreature — Zombie When Diregraf Horde enters the battlefield, create two 2/2 black Zombie creature tokens with decayed. When you do, exile up to two target cards from graveyards. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) 3/4
Suspicious Shambler 3BCreature — Zombie {4}{B}{B}, Exile Suspicious Shambler from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery. 4/2
Zombie Infestation 1BEnchantment Discard two cards: Create a 2/2 black Zombie creature token.
Dunes of the Dead Land — Desert {T}: Add {C}. When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Headless Rider 2BCreature — Zombie Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token. 3/1
Desecrated Tomb 3Artifact Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
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