Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Graf Mole

2G · Creature — Mole Beast

Whenever you sacrifice a Clue, you gain 3 life. 2/4

Similar cards

Color identity:
NameManaTypeText
Sporeweb Weaver 2GCreature — Spider Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. 1/4
Denethor, Ruling Steward 1WBLegendary Creature — Human Noble At the beginning of your end step, if a creature died under your control this turn, create a 1/1 white Human Soldier creature token. {2}, Sacrifice another creature: Each opponent loses 1 life and you gain 1 life. 2/4
Death Frenzy 3BGSorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Sigarda's Splendor 2WWEnchantment As Sigarda's Splendor enters the battlefield, note your life total. At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total. Whenever you cast a white spell, you gain 1 life.
Glowing One 2GCreature — Zombie Mutant Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. 2/2
Titan Hunter 4BCreature — Human Warrior At the beginning of each player's end step, if no creatures died this turn, Titan Hunter deals 4 damage to that player. {1}{B}, Sacrifice a creature: You gain 4 life. 4/5
Omen of the Sun 2WEnchantment Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.
Hag of Mage's Doom 2BCreature — Hag Warlock Warlocks you control have "Ward—Pay 2 life." 2/2
Silversmote Ghoul 2BCreature — Zombie Vampire At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card. 3/1
Akoum Refuge Land Akoum Refuge enters the battlefield tapped. When Akoum Refuge enters the battlefield, you gain 1 life. {T}: Add {B} or {R}.
Page 78