Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grafted Identity

2UU · Enchantment — Aura

As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1.

Similar cards

Color identity:
NameManaTypeText
Mammoth Harness 3GEnchantment — Aura Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
Glittering Frost 2GSnow Enchantment — Aura Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Snowblind 3GEnchantment — Aura Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
Dizzying Gaze REnchantment — Aura Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying.
Craving of Yeenoghu 2REnchantment — Aura Enchant creature you control Enchanted creature gets +3/+2, has haste, and attacks each combat if able. {R}: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.
Trace of Abundance R/WGEnchantment — Aura Enchant land Enchanted land has shroud. (It can't be the target of spells or abilities.) Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Channeled Force 2URInstant As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Forced Adaptation GEnchantment — Aura Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Anchor to Reality 2UUSorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
Brine Shaman 1BCreature — Human Cleric Shaman {T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn. {1}{U}{U}, Sacrifice a creature: Counter target creature spell. 1/1
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