M:tG card similarity search
· Land
Grand Coliseum enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ward Sliver | 4W | Creature — Sliver | As Ward Sliver enters the battlefield, choose a color. All Slivers have protection from the chosen color. 2/2 |
| Tablet of the Guilds | 2 | Artifact | As Tablet of the Guilds enters the battlefield, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is. |
| Thundermare | 5R | Creature — Elemental Horse | Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. 5/5 |
| Spawning Pool | Land | Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) | |
| Shambling Vent | Land | Shambling Vent enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. | |
| Magma Burst | 3R | Instant | Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.) Magma Burst deals 3 damage to any target. If this spell was kicked, it deals 3 damage to another target. |
| Orb of Dreams | 3 | Artifact | Permanents enter the battlefield tapped. |
| Denethor, Stone Seer | 1U | Legendary Creature — Human Noble | When Denethor, Stone Seer enters the battlefield, scry 2. {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target. 1/3 |
| Silt Crawler | 2G | Creature — Beast | When Silt Crawler enters the battlefield, tap all lands you control. 3/3 |
| Vexing Puzzlebox | 3 | Artifact | Whenever you roll one or more dice, put a number of charge counters on Vexing Puzzlebox equal to the result. {T}: Add one mana of any color. Roll a d20. {T}, Remove 100 charge counters from Vexing Puzzlebox: Search your library for an artifact card, put that card onto the battlefield, then shuffle. |