Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grand Melee

3R · Enchantment

All creatures attack each combat if able. All creatures block each combat if able.

Similar cards

Color identity:
NameManaTypeText
Mask of Memory 2Artifact — Equipment Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Jungle Lion GCreature — Cat Jungle Lion can't block. 2/1
Leonin Vanguard WCreature — Cat Soldier At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. 1/1
Scrapskin Drake 2UCreature — Zombie Drake Flying (This creature can't be blocked except by creatures with flying or reach.) Scrapskin Drake can block only creatures with flying. 2/3
Getaway Car 3Artifact — Vehicle Haste Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1 4/3
Brood Sliver 4GCreature — Sliver Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token. 3/3
Initiate's Companion 1GCreature — Cat Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. 3/1
Flailing Drake 3GCreature — Drake Flying Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn. 2/3
Wall of Wonder 2UUCreature — Wall Defender (This creature can't attack.) {2}{U}{U}: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. 1/5
Lightmine Field 2WWEnchantment Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures.
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