M:tG card similarity search
3R · Enchantment
All creatures attack each combat if able. All creatures block each combat if able.
Name | Mana | Type | Text |
---|---|---|---|
Hellkite Charger | 4RR | Creature — Dragon | Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. 5/5 |
Stromgald Spy | 3B | Creature — Human Rogue | Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. 2/4 |
Tadeas, Juniper Ascendant | 2GW | Legendary Creature — Human Monk | Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card. 1/3 |
Riot Piker | 1R | Creature — Goblin Berserker | First strike Riot Piker attacks each combat if able. 2/1 |
Keeper of Tresserhorn | 5B | Creature — Avatar | Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life. 6/6 |
Rock Basilisk | 4RG | Creature — Basilisk | Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 4/5 |
Thicket Basilisk | 3GG | Creature — Basilisk | Whenever Thicket Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4 |
Brave the Sands | 1W | Enchantment | Creatures you control have vigilance. Each creature you control can block an additional creature each combat. |
Tangle Asp | 1G | Creature — Snake | Whenever Tangle Asp blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/2 |
Enduring Victory | 4W | Instant | Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) |