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17 May 2024: Card library updated.

Grand Warlord Radha

2RG · Legendary Creature — Elf Warrior

Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/4

Similar cards

Color identity:
NameManaTypeText
Forsaken Thresher Artifact Creature — Construct At the beginning of your precombat main phase, add one mana of any color. 5/5
Holdout Settlement Land {T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
Survivors' Encampment Land — Desert {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.
Circle of Dreams Druid GGGCreature — Elf Druid {T}: Add {G} for each creature you control. 2/1
Viridian Acolyte GCreature — Elf Shaman {1}, {T}: Add one mana of any color. 1/1
Lifespring Druid 2GCreature — Elf Druid {T}: Add one mana of any color. 2/1
Rosethorn Acolyte 2GCreature — Elf Druid {T}: Add one mana of any color. 2/3
Bubbling Muck BSorcery Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.
Plaza of Heroes Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
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