M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Dusk Legion Sergeant | 1B | Creature — Vampire Soldier | Menace {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Towering Titan | 4GG | Creature — Giant | Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. 0/0 |
Sentinel Sarah Lyons | 3RW | Legendary Creature — Human Knight | Haste As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2. Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player. 4/4 |
Gwaihir, Greatest of the Eagles | 4W | Legendary Creature — Bird Noble | Flying Whenever Gwaihir attacks, target attacking creature gains flying until end of turn. At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn." 5/5 |
Accomplished Alchemist | 3G | Creature — Elf Druid | {T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn. 2/5 |
Territorial Maro | 4G | Creature — Elemental | Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */* |
Threaten | 2R | Sorcery | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) |
Marwyn, the Nurturer | 2G | Legendary Creature — Elf Druid | Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. {T}: Add an amount of {G} equal to Marwyn's power. 1/1 |
Krark's Other Thumb | 2 | Legendary Artifact | If you would roll a die, instead roll two of those dice and ignore one of those results. |
Sower of Discord | 4BB | Creature — Demon | Flying As Sower of Discord enters the battlefield, choose two players. Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life. 6/6 |