M:tG card similarity search
4 · Artifact — Equipment
Equipped creature has double strike. Whenever equipped creature attacks, you may have target creature block it this turn if able. Equip {4}
Name | Mana | Type | Text |
---|---|---|---|
Wretched Bonemass | Creature — Skeleton Horror | Wretched Bonemass's power and toughness are each equal to the total power of the exiled cards used to craft it. Wretched Bonemass has flying as long as an exiled card used to craft it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. */* | |
Kaldra Compleat | 7 | Legendary Artifact — Equipment | Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7} |
Rysorian Badger | 2G | Creature — Badger | Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn. 2/2 |
Quagmire | 2B | Enchantment | Creatures with swampwalk can be blocked as though they didn't have swampwalk. |
Fearsome Temper | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn." |
Delver's Torch | 1W | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Thorn Elemental | 5GG | Creature — Elemental | You may have Thorn Elemental assign its combat damage as though it weren't blocked. 7/7 |
Unstoppable Ogre | 2R | Artifact Creature — Ogre Warrior | When Unstoppable Ogre enters the battlefield, target creature can't block this turn. 4/1 |
Goblin Battle Jester | 3R | Creature — Goblin | Whenever you cast a red spell, target creature can't block this turn. 2/2 |
Psychic Membrane | 2U | Creature — Wall | Defender (This creature can't attack.) Whenever Psychic Membrane blocks, you may draw a card. 0/3 |