Card Codex

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17 May 2024: Card library updated.

Grasp of the Hieromancer

1W · Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."

Similar cards

Color identity:
NameManaTypeText
Benalish Trapper 1WCreature — Human Soldier {W}, {T}: Tap target creature. 1/2
Checkpoint Officer 1WCreature — Human Soldier {1}{W}, {T}: Tap target creature. 1/2
Elite Arrester WCreature — Human Soldier {1}{U}, {T}: Tap target creature. 0/3
Gavony Trapper WCreature — Human Soldier {2}, {T}: Tap target creature. 0/2
Gideon's Lawkeeper WCreature — Human Soldier {W}, {T}: Tap target creature. 1/1
Master Decoy 1WCreature — Human Soldier {W}, {T}: Tap target creature. 1/2
Skyshroud Elite GCreature — Elf Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land. 1/1
Balduvian Shaman UCreature — Human Cleric Shaman {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) 1/1
Riptide UInstant Tap all blue creatures.
Allied Assault 2WInstant Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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