Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grassland Crusader

5W · Creature — Human Cleric Soldier

{T}: Target Elf or Soldier creature gets +2/+2 until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
Homicidal Seclusion 4BEnchantment As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
Aven Fisher 3UCreature — Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher dies, you may draw a card. 2/2
Xenagos, God of Revels 3RGLegendary Enchantment Creature — God Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. 6/5
Deviant Glee BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
Finale of Glory XWWSorcery Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Prakhata Pillar-Bug 3Artifact Creature — Insect {B}: Prakhata Pillar-Bug gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) 2/3
Colossus Hammer 1Artifact — Equipment Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
Steamflogger Boss 3RCreature — Goblin Rigger Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. 3/3
Embereth Skyblazer 3RCreature — Human Knight As long as it's your turn, Embereth Skyblazer has flying. Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. 4/3
Tribal Forcemage 1GCreature — Elf Wizard Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1
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