M:tG card similarity search
1W · Creature — Spirit
Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Name | Mana | Type | Text |
---|---|---|---|
Nefarious Imp | 2B | Creature — Imp | Flying Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1 |
Ankh of Mishra | 2 | Artifact | Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller. |
Haunted Dead | 3B | Creature — Zombie | When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. 2/2 |
Abolisher of Bloodlines | Creature — Eldrazi Vampire | Flying When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures. 6/5 | |
Guise of Fire | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able. |
Staff of Nin | 6 | Artifact | At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target. |
Ranger Squadron | 4WW | Creature — Cat Ranger | Flying Double team 3/4 |
Troublesome Spirit | 2UU | Creature — Spirit | Flying At the beginning of your end step, tap all lands you control. 3/4 |
Seraphic Steed | GW | Creature — Unicorn Mount | First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
Flying Men | U | Creature — Human | Flying 1/1 |