M:tG card similarity search
1W · Creature — Spirit
Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Name | Mana | Type | Text |
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Nahiri's Wrath | 2R | Sorcery | As an additional cost to cast this spell, discard X cards. Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers. |
Sage of the Beyond | 5UU | Creature — Spirit Giant | Flying Spells you cast from anywhere other than your hand cost {2} less to cast. Foretell {4}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 5/5 |
Aftershock | 2RR | Sorcery | Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. |
Inferno Titan | 4RR | Creature — Giant | {R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. 6/6 |
Copperhorn Scout | G | Creature — Elf Scout | Whenever Copperhorn Scout attacks, untap each other creature you control. 1/1 |
Yomiji, Who Bars the Way | 5WW | Legendary Creature — Spirit | Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand. 4/4 |
Chandra, Gremlin Wrangler | 2RR | Legendary Planeswalker — Chandra | [+1]: Create a 2/2 red Gremlin creature token. [−2]: Chandra, Gremlin Wrangler deals X damage to target creature or player, where X is the number of Gremlins you control. Loyalty 3 |
Quilled Charger | 3R | Creature — Porcupine Mount | Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/3 |
The Red Terror | 3R | Legendary Creature — Tyranid | Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror. 4/3 |
Miirym, Sentinel Wyrm | 3GUR | Legendary Creature — Dragon Spirit | Flying, ward {2} Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary. 6/6 |